I wanted to consolidate some of the information i have been reading about this game into one post so here it goes.
News
- Beta due out on PS3 and not 360 like last year
- March 2nd 2010 release date
- Building can be completely destroyed now
- 24 Players
- 4 classes instead of 5
- Recon (Sniper)
- Medic (Revive)
- Assault (Traditional)
- Engineer (Repair Vehicles)
- ATVs Added: Nimble yet risky way of travel
- NEW GAME TYPE: Squad Deathmatch
- 4 teams of 4
- First to 50
- A single tank in center of map
- Conquest mode is now called Rush
Maps
Laguna Presa
Described as "an area set in a vibrant jungle where a series of small islands are separated by knee-deep pools and streams. This map has a lot of small patches of foliage to hide in, as well as a number of rickety wooden buildings that don't provide a whole lot of protection from incoming gunfire. This map is a stark departure from previous Bad Company 2 maps we've seen, which were set in snowy Alaska and parts of arid South America"
Panama Canal
Described as "a shipping yard set on the famous maritime passageway in Central America. This industrial-themed map offers a demolished collection of rusted freighter boats and shipping cans and gives you the chance to cruise around in several tanks and quad ATVs."
Port Valdez
Described as "snowy landscape is a marked departure from the green forests and brown desert maps that made up the first game's combat zones. But once again, vehicles are your best option for traversing the terrain. On this map, we spotted the tanks and helicopters that you'd expect, plus a new vehicle in the form of a four-wheel ATV."
Arica Harbour
Described as "a map that focuses on a lot of on-foot, close-quarters combat. In fact, there are no helicopters on the map at all, unless you count the recon drones players can pilot remotely to scope out enemy positions. This stands in stark contrast to the other map we've played on--such the snowy Alaskan map Port Valdez--which had a ton of vehicles to choose from and lots of long stretches of snowy dirt roads."
Notes
- DICE has made players easier to kill
- Added Dedicated Melee button
- Rewards are unlocked mid-match
- A soldier who's been wounded in a fight but survived will slowly heal himself. Slow but will help when all alone.
- "Not only can you mix and match primary and secondary weapons more easily across different classes, but you can also customize a good many parts of your gun such as the scope and grenade-launcher type."
Information from Gamespot.com & Battfield Blogs at EA. Thanks for all the info. Game looks to be very very promising.